syllabus — ART 227 / 395 / 427 — Digital Art

 

 

Mapping
 

description:

Many contemporary artists see the process of creating artwork as parallel to the concept of mapping. It is a method for transforming a complex entity (like an idea or a three-dimensional world) into a representation (often two-dimensional) that highlights specific attributes. The selection of attributes depicted can add insight regarding a certain purpose, reveal hidden relationships, re-contextualize the original entity, or simplify complex ideas. The form of translation and the attributes depicted in a map necessarily shape the interpretation of the content; in this way all maps encode a form of bias.

 

Use this broad interpretation of mapping as you select a topic, analyze the essential elements you wish to convey, determine your method for transforming/translating the information, and depict your content in two-dimensional visual form. Your concept is crucial to the impact of your work, so you should choose an appropriately complex current topic that will allow you to analyze a particular facet in depth and create a meaningful work.


requirements:



step one: concept proposal paper
After selecting a topic and beginning your research into the topic, write a 2-page double-spaced / 1-page single-spaced paper outlining your concept. Your paper should explain the following as it applies to your concept:

Turn in your typed paper either as a Microsoft Word document on D2L or as a printed copy by the start of class time on the due date on the schedule. If you do not have the ability to submit a Microsoft Word document, I will also accept a PDF document.

NOTE: Per class request, you may use images and sketches to augment your proposal.


step two: make the work
Experiment enough to create at least 2 variations of your idea. These variations can end up being totally different pieces, or a diptych that functions as a single piece, or similar pieces where a few details are changed to see how it changes the message.

 

step three: save the originals

Save your work with all working layers. Photoshop files should be saved as layered TIFF files; Illustrator files should be saved as layered PDF files. All assignments in this class must be titled with your LAST NAME followed by any title you choose and the file extension. (ex: LARVA_anytitlehere.tiff)

 

step four: save / export jpg(s)

Photoshop: flatten your layers and Òsave asÓ JPG
Illustrator: go to ÒfileÓ and Òexport asÓ to create a JPG file; c
heck the box at the bottom to ÒUse ArtboardsÓ as the source area for your export; export at best/highest quality and 300 resolution.
Use the same file name, but the JPG format. (ex: LASTNAME_anytitlehere.jpg)

 

step five: submission

Load all 4+ files (2+ TIFF/PDF, 2+ JPG) in the appropriate D2L submission folder by the start of class on the due date.


NOTE: I will use these files to grade. As long as the print is finished on time for critique, your work may be posted on D2L any time within 24 hours after the start of the critique and will be considered on time. PLEASE DO NOT POST FILES DURING OUR CLASS CRITIQUE.


NOTE: Partial submissions that do not include the original working files (non-flattened, non-rasterized layers) will result in a significantly lower grade.

 

step six: print

Choose the stronger of your artwork variations and print it (at least 150 square inches at 300dpi). You may print all your work if you choose.

 

step seven: critique

Be prepared to present your physical work in class.

 

 

 

tips + resources: